Steam can close the 2017 as the most successful in terms of new games that have become part of the platform’s catalog. According to analyst Daniel Ahmad of Niko Partners, the games released in Steam since the beginning of 2017 are now more than all the titles added throughout 2015.

Steam Direct has played a big part in that, with 1,300 games having been pushed through since its launch in June. If this tempo persists until the end of the year, we can easily expect more than 5000 titles released in 2017.

Valve have increasingly been trying to break down barriers against publishing on their platform since they launched the community curation system, Steam Greenlight, in 2012.

Since then, the volume of games released on Steam’s storefront has exploded, with nearly 40% of the service’s total library launching in 2016 alone.

By the time Greenlight was replaced with Direct earlier this year, it seemed obvious that Valve were simply looking to make getting on Steam as easy as possible.

https://i0.wp.com/gizbrain.com/wp-content/uploads/2017/09/steam-top100.jpg?fit=1000%2C534https://i0.wp.com/gizbrain.com/wp-content/uploads/2017/09/steam-top100.jpg?fit=210%2C112Michael K.GAMINGgames,steamSteam can close the 2017 as the most successful in terms of new games that have become part of the platform's catalog. According to analyst Daniel Ahmad of Niko Partners, the games released in Steam since the beginning of 2017 are now more than all the titles added throughout...